mobilemedialearning

Reseearch and Practice in Teaching with Mobile Media

Muhammet
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  • Madison
  • United States
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A blog post by Muhammet was featured
Scot Osterweil is the creative director of The Education Arcade and currently directs a number of games about math, literacy, science, history, and language learning, including Labyrinth and iCue. Before coming to MIT, Scot was the Senior Designer a…
May 22, 2009
Muhammet added a blog post
Scot Osterweil is the creative director of The Education Arcade and currently directs a number of games about math, literacy, science, history, and language learning, including Labyrinth and iCue. Before coming to MIT, Scot was the Senior Designer a…
May 18, 2009
The Games+Learning+Society Conference 5.0 will feature substantive discussion and collaboration among academics, designers, and educators interested in how videogames, commercial and otherwise, can enhance learning, culture, and education.
March 15, 2009
Muhammet added a blog post
eMapps focuses on communities of creative, networking children within the 9-12 age range in the new EU Member States and has produced some significant breakthroughs related to innovative ways of learning, using computer games and mobile learning in…
February 12, 2009

Profile Information

Where do you work?
UW-Madison, Games Learning and Society (GLS)
What is your role?
Researcher

Muhammet's Blog

Muhammet

Interview with Scot Osterweil: A pioneer in learning and game play

Scot Osterweil is the creative director of The Education Arcade and currently directs a number of games about math, literacy, science, history, and language learning, including Labyrinth and iCue. Before coming to MIT, Scot was the Senior Designer at TERC, where he designed Zoombinis Island Odyssey, winner of the 2003 Bologna New Media Prize, and the latest game in the Zoombinis line of products (Riverdeep/TLC). Scot is the creator of the Zoombinis, and with Chris Hancock he co-designed the mult… Continue

Posted on May 18, 2009 at 1:30pm —

Muhammet

eMapps


eMapps focuses on communities of creative, networking children within the 9-12 age range in the new EU Member States and has produced some significant breakthroughs related to innovative ways of learning, using computer games and mobile learning in schools.

One of the main objectives of… Continue

Posted on February 12, 2009 at 11:33am —

Muhammet

Project K-Nect

Project K-Nect is a pilot education program using Smartphones with advanced mobile broadband technologies to deliver educational material to 9th grade students in Onslow, Durham and Winston-Salem/Forsyth Counties to improve math proficiency levels in the state.



You can find… Continue

Posted on December 12, 2008 at 10:51am — 1 Comment

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